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RMRK RPG Maker Creation » XP » XP Scripts Database (Moderator: pacdiggity) XP Scripts Database Pages: [1] 2 3 4. Sort By: Subject • Started by • Views • Replies Last post; 0 Members and 7 Guests are viewing this board. Mar 1, 2012 - This is a collection of small tweaks I use for RPG Maker XP. Bundles for the Script Manager are distributed separately, but there's a single demo for all of them. Just add/remove the appropriate entries from the Script Manager.ini file to test them individually.
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Sorry but after some test. Apparently this script only support AVI extension. Maybe that's your error. If not just tell me and i will try making demo. Bmw Tis Free Deutsch. I'm currently learning how to make it support other video format such as mpg, mpeg, mkv, flv, etc. But i need to learn win32api command for that. Thanks, it's just what I needed.
So it can play a video as the battle background (as in, below battlers, hud, animations, etc.), right? This is video player. When video played you cannot act in battle until the video finish or you exit the video. In battle this basicly just link your skill to video so when you use the skill it will show the video then the skill do it's effect. (for those awesome video skill such as summoning meteor, hurricane, etc).
I guess since this use win32api it won't be able to run as battle background even if we try to change how it run since it actually run the video in child window inside the rgss player (or so i thought). To copy from spoiler box. Just open the spoiler. Then block all the code from above with your mouse. Then ctrl + c then open your project. Open up your script window.
Click any blank script spot above main and below material (if no slot just press insert to insert some). Then click at the right side of the script window (it should be blank).
Then press ctrl + v. I put the code in spoiler tag + ruby tag. So it should format like it should. I don't know if you're using other browser though. I use mozilla. @nate: glad if this scripts could be help for you. This script still have some bugs (because it use win32api) such as when you play movie with other type than avi (mkv, flv, you name it).
I made the script force it to play at full screen. Since if i put the movie in the child window like what i done with avi movie.
Strangely the sound play but the graphic's hidden. And if you move the window then it shows. This also have problem with full screen mode game. So i force the user to make it windowed when executing their movie. But the problem is the user still could press alt enter while the video play and cause error (and i tried to disable alt enter but it need win32api hook knowledge and i'm affraid i'm lack in that ).
But i guess if you stick with avi, then tell the player not to use full screen mode, i guess this better than built in movie player. Since you could pause and exit the movie (built in can't). The player might not want to see 15 minutes of movies if they already seen them (example second play through or just get game over and load saves before the movie) and want to skip them instead. @nate: thx for the idea. Updated the first post mentioning about skip and pause feature.